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Post by ricknau on Oct 25, 2011 0:27:53 GMT 1
JSJ, Have you ever considered (Would you consider?) creating a fix for the stretching that happens at the outer edges of a wide screen view? I know its caused by the the way a 3D scene is rendered onto a 2 dimensional screen. But tricks exist to improve the way wide screen views look. See this link: widescreengamingforum.com/node/10894Apparenttly iRacing has a better rendering method built into their sim and SoftTH has a plug-in to improve the look for its users. But GPL racers who use the Matrox TripleHead2Go are out of luck. (GPL racers can't use SoftTH because it is only for Directx 8 or higher.) Is this something you could tackle? Would you?
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